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1. Margin Trading: the obvious solution nobody seems to notice - in Player Features and Ideas Discussion [original thread]
Clearly OP hasn't trained level 5 in common sense yet.
- by Johnson Dragoon - at 2014.08.08 18:08:00
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2. Projected Heat - in Player Features and Ideas Discussion [original thread]
Carmen Electra wrote: This is why we can't have nice things. People say eve is getting stale and then dogpile every thread in F&I. Honestly if CCP did something nuts like let caps into high-sec or something, that would be the most interest...
- by Johnson Dragoon - at 2014.04.10 01:59:00
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3. Signature Detection: False Positives - in Player Features and Ideas Discussion [original thread]
Guess you never probed down a warping person huh? :S
- by Johnson Dragoon - at 2014.04.08 23:47:00
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4. BPLEX, Class B Pilot License Extension (F2P) - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Johnson Dragoon wrote: So to be frank, your post is a crock of bull. You might want to reconsider. (these are several links, by the way.) Oh cool, links to wiki, which by the way can be edit at any time, none ...
- by Johnson Dragoon - at 2014.04.07 18:14:00
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5. Cloaking Device - in Player Features and Ideas Discussion [original thread]
I don't know if this thread is trolling or not, so I will give an honest opinion. While at the moment the way cloaking is, it completely balanced. Balanced to the point where if adding stuff to cloaking, or taking away from cloaking will tip the ...
- by Johnson Dragoon - at 2014.04.07 05:27:00
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6. BPLEX, Class B Pilot License Extension (F2P) - in Player Features and Ideas Discussion [original thread]
nia starstryder wrote: Johnson Dragoon wrote: People don't seem to understand how a free to play system work. I will put it in a easy to understand format. If they can't make money off you through subs, then they will have to find other way...
- by Johnson Dragoon - at 2014.04.07 05:11:00
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7. BPLEX, Class B Pilot License Extension (F2P) - in Player Features and Ideas Discussion [original thread]
People don't seem to understand how a free to play system work. I will put it in a easy to understand format. If they can't make money off you through subs, then they will have to find other ways to make money off you, IE cash shops, and expansio...
- by Johnson Dragoon - at 2014.04.06 17:46:00
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8. Kill rights vs. Feud rights - in Player Features and Ideas Discussion [original thread]
.... Across accounts? How does one track other accounts. If you say by IP, then I will provide this, so everyone in the same apartment as me, playing EvE online gets feud rights placed on them because one person in the same apartment, even if we...
- by Johnson Dragoon - at 2014.04.04 23:58:00
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9. Active orbiting - in Player Features and Ideas Discussion [original thread]
Rykoszet wrote: Thank you guys. I thought it will rather be some "hate rage" : p Waiting for CCP's response Most of the time, CCP doesn't respond to threads, they just lurk... Like creepy lurkers =v.
- by Johnson Dragoon - at 2014.04.04 21:20:00
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10. Structure hitboxes - in Player Features and Ideas Discussion [original thread]
Darth Bladius wrote: I was doing the L4 sec mission today - Infiltrated Outpost - and I got pissed like never before. Problem is, rogue drones pockets (not only drones - npc in missions generally) are sometimes so close to structures and I ju...
- by Johnson Dragoon - at 2014.04.04 21:14:00
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11. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Dr Cedric wrote: My two cents If a RL stealth bomber flies by right next to me, I'll still SEE it. Why not make the shimmer effect viewable by any player on grid? I can barely see my own ship on my screen when it's cloaked. Why not let a deter...
- by Johnson Dragoon - at 2014.04.04 20:20:00
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12. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Kazumi Amaterasu wrote: So I take it that you believe that someone with a bunch of alts sitting cloaked AFK in a bunch of systems is "playing". No, they are doing nothing but ruining this game.... Put a AFK timer in if ...
- by Johnson Dragoon - at 2014.04.04 16:19:00
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13. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Kazumi Amaterasu wrote: Nikk Narrel wrote: Here you are, suggesting that players in an MMO should play together, by specifically trying to NOT play together. I am suggesting we remove the obstacle to play, that being the lack of fighting c...
- by Johnson Dragoon - at 2014.04.04 15:42:00
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14. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Or the threads are created by the same people, all on different characters: Food for thought. GÇ£Talk sense to a fool and he calls you foolish.GÇ¥ GÇò Euripides, Bacchae
- by Johnson Dragoon - at 2014.04.04 14:31:00
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15. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
LOOOOOOOL RANDOMALT wrote: Im glad this blossomed while I was out. some people more enlightened to the subject showed up on both sides. though I dont think a consensus will be reached because to agree (in some minds) is to admit defeat, regar...
- by Johnson Dragoon - at 2014.04.04 03:45:00
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16. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Johnson Dragoon wrote: And again, you are using a straw man argument.... We are now going in circles...... Not really. You, and most other cloak advocates who worship at the alter of OP local, ignore the fact that l...
- by Johnson Dragoon - at 2014.04.04 03:40:00
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17. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Johnson Dragoon wrote: Oh my god. I think we all need a definition of what a Straw man is. Quote: The Straw Man fallacy is committed when a person simply ignores a person's actual position and substitutes a distorte...
- by Johnson Dragoon - at 2014.04.04 01:59:00
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18. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Oh my god. I think we all need a definition of what a Straw man is. Quote: The Straw Man fallacy is committed when a person simply ignores a person's actual position and substitutes a distorted, exaggerated or misrepresented version of that p...
- by Johnson Dragoon - at 2014.04.04 01:34:00
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19. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: I'm sorry but the whole BS about Cynos in 0.0 and the lack thereof in WH space is a strawman at best. Cyno's become largely a necessity in 0.0 again "because of local". One ship entering local may raise eyebrows. But 12 w...
- by Johnson Dragoon - at 2014.04.04 01:18:00
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20. A legitimate Discussion and Ideas on Cloaking - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Johnson Dragoon wrote: Mike Voidstar wrote: Cloaks should be huntable. No ship in space should be so safe as to be able to literally afk for an entire day with any kind of certainty of not exploding, especially in e...
- by Johnson Dragoon - at 2014.04.04 01:01:00
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